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Spending on AR/VR to reach $27 billion in 2018

June 02, 2018 Unknown 0 Comments


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Spending on AR/VR to reach $27 billion in 2018: IDC
Worldwide spending on AR/VR is likely to achieve a five-year compound annual growth rate (CAGR) of 71.6 per cent over the 2017-2022 forecast period, showed IDC's Worldwide Semiannual Augmented and Virtual Reality Spending Guide update on Thursday.

Spending on augmented reality and virtual reality (AR/VR) products and services is forecast to reach $27 billion in 2018, a 92 per cent increase year over year, according to a new update from the International Data Corporation (IDC).

Worldwide spending on AR/VR is likely to achieve a five-year compound annual growth rate (CAGR) of 71.6 per cent over the 2017-2022 forecast period, showed IDC's Worldwide Semiannual Augmented and Virtual Reality Spending Guide update on Thursday.


In 2018, China will top all regions in spend at $10.2 billion with top spending in host devices, followed by VR software and AR software, the guide said

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